Connect to an access point using the options set using online DS games.
Stores data from a URL (http://www.website.com) in a variable.
url is the URL of the website/page that you want to get data from.
buffer is the variable that the data will be sored into.
Creates a non-blocking UDP connection to an IP address or URL. If it's a URL, it should have no http:// and no sub-directories. Good example: www.google.com. Bad example: http://www.google.com/index.html.
ip is the IP address or URL that you want to connect to, as a string. If it is an empty string (""), it will be a client connection.
port is the port number you are connecting with.
Socket is used to send and receive data later on. (See Socket Functions.)
Creates a non-blocking TCP connection to an IP address or URL. If it's a URL, it should have no http:// and no sub-directories. Good example: www.google.com. Bad example: http://www.google.com/index.html.
ip is the IP address or URL that you want to connect to, as a string. If it is an empty string (""), it will be a client connection.
port is the port number you are connecting with.
Socket is used to send and receive data later on. (See Socket Functions.)
Disconnect from the access point and turn off wifi hardware.